SDLdoc Tutorials and Examples
This is the dumping area for tutorials and examples submitted for inclusion into Part 1 of The SDL Documentation Project. If you feel anything is missing (and a lot is) then please don't hesitate to submit something. Almost anything in any format will be excepted and considered for inclusion. If you have anything to add, mail me at akawaka at csn.ul.ie
Submissions
- Initialisation
- A short tutorial on initialising SDL and drawing an image. By Andreas Hofmeister.
- OpenGL
- A well commented example/tutorial on using OpenGL with SDL. By Michael Vance.
- Animation
- An example of time based animation. By Andreas Umbach.
- Animation
- An example of time based animation (differing technique). By Andreas Umbach.
- Mouse Input
- A well written example of how to read mouse input using the SDL event queue. By Andreas Umbach
- Joystick Input
- An excellent tutorial explaining how to read joystick input using the SDL event queue. By Wesley Poole.
Updated: 5th of December 2000. Martin Donlon.